A downloadable game for Windows, macOS, and Linux

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Battle in a generated dungeon or in traditional mode, the goal is the same; defeat the other wizards using creature summons and magical spells! A turn-based strategy title for 2-8 players.

Includes way more Gooey Blob and Magic Fire, now with local network multiplayer!

A de-make (from 3D to 2D!) of my other title, Creature Combat... now with (at least) 80% more Chaos! Loosely based on the ZX Spectrum classic, 'Chaos: Battle of the Wizards' by Julian Gollop.

The game is free, or pay whatever you like; you can even buy me a coffee: https://ko-fi.com/spaceyjase

Thanks!

Version history:

v2.2.0:

  • Move 'Cast Chance' to the top of descriptions for summons.
  • More spells:
    • Decree and Vengeance:
      • Potentially destroy a target creature!
      • Successful casts on a wizard will destroy all their creatures!
  • Fix Subversion where the subverted unit can't always move in multiplayer.
  • Logging error when attacking mounted units.
  • Various code fixes and performance tweaks (godot 4.5.1 too).

v2.1.0:

  • Generated dungeons in multiplayer. That is, no longer restricted to 'Traditional' mode 🥳
  • Flying mounts can fly over creatures when they're mounted (fixed).
  • Exception raising a creature from dead on clients (fixed).
  • Rotations not always applied on particle effects (fixed).
  • Flying mounts hiding wizards when attacking (fixed).
  • General optimisations.

v2.0.0:

  • Really fix the engaged indicators.
  • Multiplayer local network support for the traditional game mode.
    • Ports 7001 and 7454.
    • Launching a multiplayer game ignores the Dungeon setting for now...
      • Traditional dungeon only!
    • No AI players in multiplayer (coming soon!).
  • Saving and loading user preferences.
  • Fix a bug using Magic Shield where combat bonus didn't apply.
  • Framework and dependency updates.

v1.1.1:

  • Player count problem fixed when finishing and then starting a new game.

v1.1.0:

  • Fix the shy hydra issue (volume!).
  • Stop AI from using disbelieve when target has a 100% cast chance.
  • Stop lingering engaged indicators.
  • Minor performance tweaks.
  • Fix wizard's move icon when flying mounted units are dead.
  • Fix erroneous shadows and enhancements when a unit dies.
  • Read version from project settings.

v1.0.0 - released!

Updated 6 days ago
StatusReleased
PlatformsWindows, macOS, Linux
Authorjason-indie
GenreStrategy
Made withGodot
Tags2D, chaos, Local multiplayer, Turn-based Strategy, Wizards, ZX Spectrum
Average sessionAbout a half-hour
InputsMouse
MultiplayerLocal multiplayer
Player count2 - 8

Download

Download NowName your own price

Click download now to get access to the following files:

ChaosDungeons.exe 197 MB
Version 8
ChaosDungeons.dmg 161 MB
Version 6
ChaosDungeons.x86_64 174 MB
Version 8

Development log

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